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Rei
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Joined: 17 Jul 2007
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re: Zul'Aman

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When Zul'Aman opens i think it would be a good idea for as to try and do this inst, the items are alot better the kara by about x3, if we are able and willing to do this and kill boss's the raid timer is also meant to be somewhere around 3 days too

I'ma link some shit from wiki about Zul'Aman.



* ETA: Will be implemented in Patch 2.3. [1]
* Location: Southeastern Ghostlands.
* Level: 70.
* Number of Players: 10.
* Monsters: Inhabited by forest trolls.
* Attunement: None.
* Bosses: 4 Loas - Bear lord Nalorakk; Lynx lord Halazzi; Dragonhawk lord Jan'Alai; and Eagle lord Akil'Zon.
* Pre-end boss: a Witch Doctor - Hexxlord Jin'Zakk.
* Final boss: Leader of the Amani, Warlord Zul'jin.

Blizzard's announcement
Zul'aman from lands of conflict
Zul'aman from lands of conflict

Zul'Aman is a smaller raid dungeon that's better suited for 10-character parties than the full-on 25-character raids that some of the game's larger dungeons demand. Because the dungeon will not require any keys or attunements to enter, the dungeon seems intended to be more accessible to players on tight schedules. Much of the layout will call for methodical clearing of troll enemies who may call for help by beating on nearby war drums, which summon additional troll warriors to fight. Each of the four avatars, which have respectively been infused with the spirits of a bear god, a dragonhawk god, a lynx god, and finally an eagle god, may also summon help, as well as assume different forms over the course of battle. Once players have defeated each avatar, they'll eventually take on the witch doctor that started the whole mess and finally do battle with Zul'Jin himself. The final troll boss will not only be a powerful foe; he'll also be able to draw upon the ghostly spirits of each of the four liberated animal gods and change his own shape to assume their powers.

In addition to offering challenging encounters against these mighty foes, Zul'Aman is apparently intended to encourage players to tackle it repeatedly to master its content. There will be several characters hanging around just outside the dungeon to give out quests that take place within the dungeon, including hunting for treasure and liberating four different hostages who have been taken captive by the armies of each of the four avatars. The rescue missions will apparently be timed and will yield better rewards if completed early


Last edited by Rei on Tue Aug 28, 2007 1:04 am; edited 1 time in total


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harks
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Joined: 19 Jul 2007
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re: Zul'Aman

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Zul'Aman is currently under Blizzards idea, the next step after Karazhan. When this is released (in patch 2.3), i think this will be one of the instances we will start focusing on since the loot is much much better than Karazhan and also with the 3 day timer that is supposedly will be implemented with it, will allow more opportunities for people to come and pick up some gear for their toon. So be prepared!


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